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This is good stuff, really looking forward to this stuff taking off. I've got a couple of thoughts I've been rolling around in my mind since this Kinect sensor was first introduced (Project Natal)
1. Second Life, The Sims or any 3 D virtual reality use. 2. Robotics, controlling a humanoid style robot similar to Asimo with the sensor to mimic the human's actions.
I am not a developer but do have my hands in IT and really enjoy technical documentation. Is there any help required in the documentation arena?
I have an interesting survey related to 3D camera technique and software developments. It would be very great, if you could fill it in. Will just take 3 min. http://edu.surveygizmo.com/s3/507735/Create-your-own-apps-and-make-money
I've purchased a new Xbox 360 Slim (!) Bundle with the MS Kinect. This new Kinect has got a so called AUX-port and no USB port anymore.
Do you know any possibility of connecting the new kinect (AUX) with your PC?? Is there any adapter available?
Thanks for your feedback!
Those who bought Kinect in slim bundle will need the special adapter sold separately by MS to connect it to PC, but it costs $50, they don't ship to all countries and it is sold out anyway... Here, on this forum few guys made it at home for few bucks: http://forums.xbox-scene.com/index.php?showtopic=723561&st=15
Great job on the wiki guys! The new logo looks great!
Angelo Castigliola http://www.castigliola.com/
Has anyone experimented yet with using multiple Kinects simultaneously for a combined volume capture?
Might have some useful applications for Film / Visual Effects. If you had multiple cameras and the means to calibrate them so they're aligned for the same volume you could fill in most of the empty spots. Could be great for creating crowd simulations, for example.
Possible answer? Not sure if this is what you are looking for? http://kinect-hacks.net/kinect-hacks/2-kinects-1-box
PROBLEM : Kinect For Windows on OSX
I'm kinda new with a coding stuff. So, I do it step by step follow as your installation. I choosed to use Homebrew to install the library but I still can't get it work with glview. Can you provide a How-to get the kinect for windows work step-by-step ? Such as, a main requirement to get it work. I'm searched for all about kinect for windows on osx. But the result is over-load of the informations, Kinda make me confused and lost. Now, I don't know what I should do oir start with. (Sorry, If my question sound stupids but I really want to try to make this work with your help.) Any suggestions would be appreciate.
I'm sonic, I also met this kind of problem. I have two kinects. The 1st one is Kinect for Windows(Model:1517). The 2nd one is Kinect for XBox360(Model:1414). The Model:1414 works well under OpenKinect, but the "glview" with Model:1517 responds: do not find device. My OS: Ubuntu12.04 LTS