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Project ideas

From OpenKinect
Revision as of 03:08, 22 November 2010 by Benxtan (talk | contribs) (Ideas)
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3D Drum Kit - Ben X Tan

  • Using MIDI so you can alter the sound to what ever you want
  • Placements of drums will be configurable too
  • Use physical objects as the drum components (Mark Esthers idea as discussed this morning with me :))
    • This way you can actually hit physical objects
    • You tell the software whether the object is a Tom, snare, kick, hat, etc. and then you can move it around in 3d space.
    • For example you set up a room with card board boxes and trash cans with AR markers on top of each object and you tap on them (next to and not on top of the markers) Or you might not even need markers...just use object detection by shape and size.


Gesture Based Key Mapping - Brian Schiesl

  • Using a full body skeleton to map a gesture and bind it to a single key press or a string of key presses.
  • Along with a key press it would also need to have a programmable gesture (toggle on/off) that would have the mouse track a hand.
  • Ability to "record" a gesture and then bind that gesture accordingly.
  • With it being full body it would need some gesture to start/stop the "recording" of the gesture.
  • This would allow gamers to feel more like the actual character in a game as well as allow non gamers the ability to control their computer with their own set of gestures.


Mouse Driver - Farid Wardan (http://far.id.au/)

  • Recreation of the native Kinect menu interface on xbox
  • Map hand movement to the mouse cursor
  • Gestures for clicking and right-clicking