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Difference between revisions of "Project ideas"
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== Ideas == | == Ideas == | ||
'''3D Drum Kit''' - Ben X Tan (http://benxtan.com) | '''3D Drum Kit''' - Ben X Tan (http://benxtan.com) | ||
− | * | + | * Using MIDI so you can alter the sound to what ever you want |
− | * | + | * Placements of drums will be configurable too |
+ | * Use physical objects with AR markers on it(Mark Esters idea as discussed this morning with me :)) | ||
+ | ** This way you can actually hit physical objects | ||
+ | ** You tell the software whether the marker is a Tom, snare, kick, hat, etc. and then you can move it around in 3d space. | ||
+ | ** For example you set up a room with card board boxes and trash cans with AR markers on top of each object and you tap on them (next to and not on top of the markers) | ||
+ | ** Or you might not even need markers! use object detection!! | ||
Revision as of 02:29, 22 November 2010
Ideas
3D Drum Kit - Ben X Tan (http://benxtan.com)
- Using MIDI so you can alter the sound to what ever you want
- Placements of drums will be configurable too
- Use physical objects with AR markers on it(Mark Esters idea as discussed this morning with me :))
- This way you can actually hit physical objects
- You tell the software whether the marker is a Tom, snare, kick, hat, etc. and then you can move it around in 3d space.
- For example you set up a room with card board boxes and trash cans with AR markers on top of each object and you tap on them (next to and not on top of the markers)
- Or you might not even need markers! use object detection!!
Gesture Based Key Mapping - Brian Schiesl
- Using a full body skeleton to map a gesture and bind it to a single key press or a string of key presses.
- Along with a key press it would also need to have a programmable gesture (toggle on/off) that would have the mouse track a hand.
- Ability to "record" a gesture and then bind that gesture accordingly.
- With it being full body it would need some gesture to start/stop the "recording" of the gesture.
- This would allow gamers to feel more like the actual character in a game as well as allow non gamers the ability to control their computer with their own set of gestures.
Mouse Driver - Farid Wardan (http://far.id.au/)
- Recreation of the native Kinect menu interface on xbox
- Map hand movement to the mouse cursor
- Gestures for clicking and right-clicking