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* [[Contributing Code]] - How to contribute code
 
* [[Contributing Code]] - How to contribute code
 
* [[Contributing]] - There many ways to contribute besides coding
 
* [[Contributing]] - There many ways to contribute besides coding
* [[Code Integration and Development Management]] - How to deal with how we use git
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* [[Code Integration]] - How to deal with how we use git
 
* [[Getting Started]] - Downloading and building OpenKinect
 
* [[Getting Started]] - Downloading and building OpenKinect
 
* [[People]] - Who is doing what
 
* [[People]] - Who is doing what

Revision as of 04:37, 22 November 2010

Welcome to the OpenKinect project

About

OpenKinect is a open community of people interested in making use of the amazing Xbox Kinect hardware with our PCs and other devices. We are working on free, open source libraries that will enable the Kinect to be used with Windows, Linux, and Mac.

Some general information about how kinect works can be found in this document.

Source code is available here: https://github.com/OpenKinect/libfreenect

Communications

If you want to participate or just watch the progress of the the OpenKinect effort, subscribe to the [OpenKinect mailing list]. In the application form, please tell us something about yourself and you'll be approved automatically.

You can follow us on Twitter http://twitter.com/openkinect Please use the #tag #openkinect when tweeting your work

You can also chat with people developing on OpenKinect software on IRC: #OpenKinect on freenode.net.

If you need an IRC client, check:

Channel logs (Daily rotation) can be found at http://falcon4ever.pcsx2.net/kinect/logs/

Wiki Page Index

Project information

API Documentation

Knowledge base

Links

Installation/Compilation Guides

http://www.spoofscript.com/blog/?p=327 - Compiling OpenKinect on a stubborn OSX 10.6.5

Comment Threads

Tech

Kinect Themed sites

Random