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Difference between revisions of "High Level"
From OpenKinect
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+ | KEY | ||
+ | {| style="width:400px;color:green; background-color:#ffffcc;" cellpadding="3" cellspacing="0" border="1" | ||
+ | |Type | ||
+ | |Character | ||
+ | |- | ||
+ | |boolean | ||
+ | |Z | ||
+ | |- | ||
+ | |byte | ||
+ | |B | ||
+ | |- | ||
+ | |char | ||
+ | |C | ||
+ | |- | ||
+ | |double | ||
+ | |D | ||
+ | |- | ||
+ | |float | ||
+ | |F | ||
+ | |- | ||
+ | |int | ||
+ | |I | ||
+ | |- | ||
+ | |long | ||
+ | |J | ||
+ | |- | ||
+ | |object | ||
+ | |L | ||
+ | |- | ||
+ | |short | ||
+ | |S | ||
+ | |- | ||
+ | |void | ||
+ | |V | ||
+ | |- | ||
+ | |array | ||
+ | |[ | ||
+ | |} | ||
+ | |||
+ | Kinect Device | ||
+ | |||
+ | <pre> | ||
+ | public class KinectDevice { | ||
+ | public KinectDevice() | ||
+ | Signature: ()V; | ||
+ | |||
+ | public setLEDStatus(LEDStatus) | ||
+ | Signature: (LLEDStatus;)V | ||
+ | public getLEDStatus() | ||
+ | Signature: ()LLEDStatus; | ||
+ | |||
+ | public setMotorPosition(float) | ||
+ | Signature: (F)V | ||
+ | public getMotorPosition() | ||
+ | Signature: ()F | ||
+ | |||
+ | public getRGBImage() | ||
+ | Signature: ()LI | ||
+ | |||
+ | public getDepthImage() | ||
+ | Signature: ()LI | ||
+ | |||
+ | } | ||
+ | </pre> | ||
+ | |||
Kinect LED | Kinect LED | ||
− | + | <pre> | |
public class KinectLed { | public class KinectLed { | ||
+ | public KinectLed(KinectDevice); | ||
+ | Signature: (LKinectDevice;)V | ||
+ | public LEDStatus getStatus(); | ||
+ | Signature: ()LEDStatus; | ||
+ | public void setStatus(LEDStatus); | ||
+ | Signature: (LLEDStatus;)V | ||
+ | } | ||
− | + | </pre> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− |
Latest revision as of 20:54, 28 April 2011
KEY
Type | Character |
boolean | Z |
byte | B |
char | C |
double | D |
float | F |
int | I |
long | J |
object | L |
short | S |
void | V |
array | [ |
Kinect Device
public class KinectDevice { public KinectDevice() Signature: ()V; public setLEDStatus(LEDStatus) Signature: (LLEDStatus;)V public getLEDStatus() Signature: ()LLEDStatus; public setMotorPosition(float) Signature: (F)V public getMotorPosition() Signature: ()F public getRGBImage() Signature: ()LI public getDepthImage() Signature: ()LI }
Kinect LED
public class KinectLed { public KinectLed(KinectDevice); Signature: (LKinectDevice;)V public LEDStatus getStatus(); Signature: ()LEDStatus; public void setStatus(LEDStatus); Signature: (LLEDStatus;)V }