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Getting Started
This page documents how to get started using OpenKinect.
The libraries are very much in flux and this won't be the final process. This also means these instructions might be out of date with the latest commits.
Linux
Already compiled rpm and deb packages are available here: http://livingplace.informatik.haw-hamburg.de/blog/?p=228
Please note, that there are not udev generated devices for now, so you need to execute your programs as root (use sudo)
Ubuntu
An Ubuntu launchpad ppa for Lucid(10.04) and Maverick (10.10) is available at:
https://launchpad.net/~arne-alamut/+archive/freenect
to use it, open a console and execute:
$ sudo add-apt-repository ppa:arne-alamut/freenect
Resynchronize the list of packages from the repository:
$ sudo apt-get update
After that, you can use:
$ sudo apt-get install libfreenect
After that, you need to addyourself to the 'video' group and log back in.
$ sudo adduser YOURNAME video
To start the OpenGL demo application:
$ glview
Manual build under linux
these instruction need more work, mostly taken from README.asciidoc
clone the repo
$ git clone https://github.com/OpenKinect/libfreenect/ $ cd libfreenct
cmake
$ mkdir c/build $ cd c/build $ cmake .. $ make
test
maybe you need to do this as root
$ examples/glview
OS X
Instructions: someone verify http://www.spoofscript.com/blog/?p=327
Windows
Getting Started in Windows Getting_Started_Windows
Dependencies
http://sourceforge.net/apps/trac/libusb-win32/wiki