Notice: MediaWiki has been updated. Report any rough edges to marcan@marcan.st

Getting Started: Difference between revisions

From OpenKinect
Jump to navigationJump to search
Line 24: Line 24:
  $ sudo apt-get install libfreenect
  $ sudo apt-get install libfreenect


After that, you can use the glview example program:
After that, you need to addyourself to the 'video' group
and log back in.


  $ sudo glview
  $ sudo adduser YOURNAME video
 
To start the OpenGL demo application:
 
$ glview


=== Manual build under linux ===
=== Manual build under linux ===

Revision as of 01:29, 18 November 2010

This page documents how to get started using OpenKinect.

The libraries are very much in flux and this won't be the final process. This also means these instructions might be out of date with the latest commits.

Linux

Already compiled rpm and deb packages are available here: http://livingplace.informatik.haw-hamburg.de/blog/?p=228

Please note, that there are not udev generated devices for now, so you need to execute your programs as root (use sudo)

Ubuntu

An Ubuntu launchpad ppa for Lucid(10.04) and Maverick (10.10) is available at:

https://launchpad.net/~arne-alamut/+archive/freenect

to use it, open a console and execute:

$ sudo add-apt-repository ppa:arne-alamut/freenect

after that, you can use

$ sudo apt-get install libfreenect

After that, you need to addyourself to the 'video' group and log back in.

$ sudo adduser YOURNAME video

To start the OpenGL demo application:

$ glview

Manual build under linux

still need instructions for manually building under linux

OS X

Instructions: someone verify http://www.spoofscript.com/blog/?p=327

Windows

Getting Started in Windows Getting_Started_Windows


Dependencies

http://sourceforge.net/apps/trac/libusb-win32/wiki

ftp://sourceware.org/pub/pthreads-win32/dll-latest

http://www.xmission.com/~nate/glut.html