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2024-03-28T15:36:41Z
User contributions
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https://openkinect.org/w/index.php?title=Kinect_2&diff=1866
Kinect 2
2014-03-11T15:10:20Z
<p>Ybot: Undo revision 1865 by Ybot (talk)</p>
<hr />
<div><br />
= Hardware =<br />
<br />
Kinect 4 Windows 2 comes with a breakout box which basically converts from a custom power supply plug with 12V and 5V & a standard USB3 B-style socket to the proprietary Kinect connector. Currently, it seems like the Kinect 4 Windows 2 itself is identical to the Kinect One from the Xbox, whose internals are already extensively covered at iFixit: http://www.ifixit.com/Teardown/Xbox+One+Kinect+Teardown/19725<br />
<br />
[[File:k4w_breakout_top.jpg|600px|PCB top view with Kinect socket + debug connector]]<br />
PCB top view with Kinect socket + debug connector<br />
<br />
[[File:k4w_breakout_pcb.jpg|600px|PCB bottom view]]<br />
PCB bottom view<br />
<br />
[[File:k4w_breakout_socket.jpg|600px|Kinect socket with pin numbers]]<br />
Kinect socket with pin numbers<br />
<br />
Pinout & Kinect cable wire colors (as per https://i.cloudup.com/gsEOYAqIDS.png):<br />
<br />
1: 5V (from PSU), red<br />
<br />
2: D+ (USB2), green<br />
<br />
3: D- (USB2), white<br />
<br />
4: GND<br />
<br />
5: 12V (from PSU), brown<br />
<br />
6: GND<br />
<br />
7: GND<br />
<br />
8: Unknown (probably debug signal), white/black<br />
<br />
9: StdA_SSRX+ (USB3), orange<br />
<br />
10: StdA_SSRX- (USB3), purple<br />
<br />
11: GND<br />
<br />
12: StdA_SSTX+ (USB3), yellow<br />
<br />
13: StdA_SSTX- (USB3), blue<br />
<br />
All grounds/shielding are connected internally.<br />
<br />
= USB Device =<br />
= Protocol =<br />
= Data =</div>
Ybot
https://openkinect.org/w/index.php?title=Kinect_2&diff=1865
Kinect 2
2014-03-11T15:09:17Z
<p>Ybot: </p>
<hr />
<div><br />
= Hardware =<br />
<br />
Kinect 4 Windows 2 comes with a breakout box which basically converts from a custom power supply plug with 12V and 5V & a standard USB 3.0 Powered-B socket (http://www.totalphase.com/support/articles/200349256) to the proprietary Kinect connector. Currently, it seems like the Kinect 4 Windows 2 itself is identical to the Kinect One from the Xbox, whose internals are already extensively covered at iFixit: http://www.ifixit.com/Teardown/Xbox+One+Kinect+Teardown/19725<br />
<br />
[[File:k4w_breakout_top.jpg|600px|PCB top view with Kinect socket + debug connector]]<br />
PCB top view with Kinect socket + debug connector<br />
<br />
[[File:k4w_breakout_pcb.jpg|600px|PCB bottom view]]<br />
PCB bottom view<br />
<br />
[[File:k4w_breakout_socket.jpg|600px|Kinect socket with pin numbers]]<br />
Kinect socket with pin numbers<br />
<br />
Pinout & Kinect cable wire colors (as per https://i.cloudup.com/gsEOYAqIDS.png):<br />
<br />
1: 5V (from PSU), red<br />
<br />
2: D+ (USB2), green<br />
<br />
3: D- (USB2), white<br />
<br />
4: GND<br />
<br />
5: 12V (from PSU), brown<br />
<br />
6: GND<br />
<br />
7: GND<br />
<br />
8: Unknown (probably debug signal), white/black<br />
<br />
9: StdA_SSRX+ (USB3), orange<br />
<br />
10: StdA_SSRX- (USB3), purple<br />
<br />
11: GND<br />
<br />
12: StdA_SSTX+ (USB3), yellow<br />
<br />
13: StdA_SSTX- (USB3), blue<br />
<br />
All grounds/shielding are connected internally.<br />
<br />
= USB Device =<br />
= Protocol =<br />
= Data =</div>
Ybot