Notice: MediaWiki has been updated. Report any rough edges to marcan@marcan.st

Difference between revisions of "Main Page"

From OpenKinect
Jump to: navigation, search
m (empty space)
(Project information: the old protracted form's goal was expanding the section in the TOC. Bold makes the section stand out with a smaller footprint. +wording +items order. Less is more.)
Line 29: Line 29:
 
== Project information ==
 
== Project information ==
  
===== [[Roadmap|Project Roadmap]] =====
+
* '''[[Roadmap|Project Roadmap]]''' - The current roadmap for the project (libfreenect, analysis library, and applications)
*The current roadmap for the project (libfreenect, OpenKinect Processing library, and Openkinect apps)...
+
* '''[[People]]''' - Who is doing what: project leader, maintainers, contributors etc.
===== [[Policies|Project Policies]] =====
+
* '''[[History|Project History]]''' - A few key dates and milestones
*The official name of the project, license, contribution policy, coordination between developers, and decision making...
+
* '''[[Policies|Project Policies]]''' -  The official name of the project, license, contribution policy, developers coordination and decision making
===== [[History|Project History]] =====
+
* '''[[Getting Started|Installation]]''' - How to download, build and install on Linux, OS X and Windows
*A few key dates and milestones...
+
* '''[[Contributing Code]]''' - Official repositories, use of a fork and source header, signing off, submissions and evaluation etc.
===== [[Contributing Code]] - How to contribute code =====
+
* '''[[Code Integration]]''' - How to deal with how we use git: repository policy, git usage, workflow, starting development, integration process etc.
*Official repositories, use of a fork and Openkinect source header, signing off, submissions and evaluation...  
+
* '''[[Contributing]]''' - There are many ways to contribute: testing, administrative tasks, support related, documentation, collaboration etc.
===== [[Contributing]] - There many ways to contribute besides coding =====
+
* '''[[FAQ]]''' - Frequently asked questions
*Testing, administrative tasks, support related tasks, documentation, collaboration etc.
+
* '''[[Project_ideas|Project Ideas]]''' - Ideas and concepts to explore using OpenKinect
===== [[Code Integration]] - How to deal with how we use git =====
+
* '''[[Gallery]]''' - Videos and links to things people are doing with OpenKinect
*Repository policy, git usage, workflows, how to start development and keep up to date, and the integration process...
+
* '''[[Logo_Proposals|Project Logo]]''' - Logo specifications
===== [[Getting Started|Installation]] - How to download, build and install OpenKinect =====
 
*Requirements and steps to install on Linux, OS X and Windows, user contributed guides...  
 
===== [[People]] - Who is doing what =====
 
*Project leader, maintainers, and who is doing what in the OpenKinect project...
 
===== [[Gallery]] - Videos and links to things people are doing with OpenKinect =====
 
*Demos and solutions using OpenKinect...
 
===== [[FAQ]] =====
 
*Frequently asked questions...
 
===== [[Logo_Proposals|Project Logo]] =====
 
*Logo specifications...
 
===== [[Project_ideas|Project Ideas]] =====
 
*Ideas and concepts to explore using OpenKinect...
 
  
 
== API Documentation ==
 
== API Documentation ==

Revision as of 06:28, 23 January 2011

Logo openkinect shaded.svg

Welcome to the OpenKinect project

About

OpenKinect is an open community of people interested in making use of the amazing Xbox Kinect hardware with our PCs and other devices. We are working on free, open source libraries that will enable the Kinect to be used with Windows, Linux, and Mac.

Currently, our primary focus is the libfreenect software.

  • Get started right away by installing the software to your platform.

Communications

If you want to participate or just watch the progress of the OpenKinect effort, subscribe to the OpenKinect mailing list. In the application form, please tell us something about yourself and you'll be approved automatically. You could also subscribe to a low-traffic announcement-only mailing list.

  • You can follow us on Twitter @openkinect.Please use the #tag #openkinect when tweeting your work.
  • You can also chat with people developing on OpenKinect software on IRC: #OpenKinect on irc.freenode.net or using this web based chat. Channel logs (daily rotation) can be found here.

Project information

  • Project Roadmap - The current roadmap for the project (libfreenect, analysis library, and applications)
  • People - Who is doing what: project leader, maintainers, contributors etc.
  • Project History - A few key dates and milestones
  • Project Policies - The official name of the project, license, contribution policy, developers coordination and decision making
  • Installation - How to download, build and install on Linux, OS X and Windows
  • Contributing Code - Official repositories, use of a fork and source header, signing off, submissions and evaluation etc.
  • Code Integration - How to deal with how we use git: repository policy, git usage, workflow, starting development, integration process etc.
  • Contributing - There are many ways to contribute: testing, administrative tasks, support related, documentation, collaboration etc.
  • FAQ - Frequently asked questions
  • Project Ideas - Ideas and concepts to explore using OpenKinect
  • Gallery - Videos and links to things people are doing with OpenKinect
  • Project Logo - Logo specifications

API Documentation

Wrappers

Utilities

  • Record - Dumps Kinect data to PPM, PGM, and a bin dump for RGB, Depth, and Accel respectively.
  • Fakenect - libfreenect simulator/mock interface that lets you use the kinect demos without having a kinect (plays back data from Record)

Knowledge base

Links

OpenNI

  • http://openni.org - Open Natural Interaction, an industry-led, not-for-profit organization formed to certify and promote the compatibility and interoperability of Natural Interaction (NI) devices, applications and middleware.
  • http://github.com/openni - Open source framework for natural interaction devices
  • http://github.com/PrimeSense/Sensor - Open source driver for the PrimeSensor Development Kit

Comment Threads

Tech

Kinect Themed sites

Random