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* [[Getting_Started_With_Common_Lisp|Common Lisp]] - Getting started with libfreenect on Common Lisp

Revision as of 20:39, 17 December 2010

Logo openkinect shaded.svg

Welcome to the OpenKinect project

About

OpenKinect is an open community of people interested in making use of the amazing Xbox Kinect hardware with our PCs and other devices. We are working on free, open source libraries that will enable the Kinect to be used with Windows, Linux, and Mac.

Some general information about how Kinect works can be found in this document.

Source code is available here: https://github.com/OpenKinect/libfreenect

Get started right away by installing the software to your platform.

Communications

If you want to participate or just watch the progress of the OpenKinect effort, subscribe to the OpenKinect mailing list. In the application form, please tell us something about yourself and you'll be approved automatically. You could also subscribe to a low-traffic announcement-only mailing list.

  • You can follow us on Twitter @openkinect.Please use the #tag #openkinect when tweeting your work.
  • You can also chat with people developing on OpenKinect software on IRC: #OpenKinect on irc.freenode.net or using this web based chat. Channel logs (daily rotation) can be found here.

Project information

Project Roadmap
  • The current roadmap for the project (libfreenect, OpenKinect Processing library, and Openkinect apps)...
Project Policies
  • The official name of the project, license, contribution policy, coordination between developers, and decision making...
Project History
  • A few key dates and milestones...
Contributing Code - How to contribute code
  • Official repositories, use of a fork and Openkinect source header, signing off, submissions and evaluation...
Contributing - There many ways to contribute besides coding
  • Testing, administrative tasks, support related tasks, documentation, collaboration etc.
Code Integration - How to deal with how we use git
  • Repository policy, git usage, workflows, how to start development and keep up to date, and the integration process...
Installation - How to download, build and install OpenKinect
  • Requirements and steps to install on Linux, OS X and Windows, user contributed guides...
People - Who is doing what
  • Project leader, maintainers, and who is doing what in the OpenKinect project...
Gallery - Videos and links to things people are doing with OpenKinect
  • Demos and solutions using OpenKinect...
FAQ
  • Frequently asked questions...
Logo Proposals
  • Following a vote, finalists were chosen and the winner was selected on December 8th 2010...
Project Ideas
  • Ideas and concepts to explore using OpenKinect...

API Documentation

Wrappers

Utilities

  • Record - Dumps Kinect data to PPM, PGM, and a bin dump for RGB, Depth, and Accel respectively.
  • Fakenect - libfreenect simulator/mock interface that lets you use the kinect demos without having a kinect (plays back data from Record)

Knowledge base

Links

OpenNI

  • http://openni.org - Open Natural Interaction, an industry-led, not-for-profit organization formed to certify and promote the compatibility and interoperability of Natural Interaction (NI) devices, applications and middleware.
  • http://github.com/openni - Open source framework for natural interaction devices
  • http://github.com/PrimeSense/Sensor - Open source driver for the PrimeSensor Development Kit

Comment Threads

Tech

Kinect Themed sites

Random