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Kinect 2: Difference between revisions

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= Hardware =
= Hardware =


Kinect 4 Windows 2 comes with a breakout box which basically converts from a custom power supply plug with 12V and 5V & a standard USB3 B-style socket to the proprietary Kinect connector.
Kinect 4 Windows 2 comes with a breakout box which basically converts from a custom power supply plug with 12V and 5V & a standard USB3 B-style socket to the proprietary Kinect connector. Currently, it seems like the Kinect 4 Windows 2 itself is identical to the Kinect One from the Xbox, whose internals are already extensively covered at iFixit: http://www.ifixit.com/Teardown/Xbox+One+Kinect+Teardown/19725


[[File:k4w_breakout_top.jpg|800px|PCB top view with Kinect socket + debug connector]]
[[File:k4w_breakout_top.jpg|600px|PCB top view with Kinect socket + debug connector]]
PCB top view with Kinect socket + debug connector
PCB top view with Kinect socket + debug connector


[[File:k4w_breakout_pcb.jpg|800px|PCB bottom view]]
[[File:k4w_breakout_pcb.jpg|600px|PCB bottom view]]
PCB bottom view
PCB bottom view


[[File:k4w_breakout_socket.jpg|800px|Kinect socket with pin numbers]]
[[File:k4w_breakout_socket.jpg|600px|Kinect socket with pin numbers]]
Kinect socket with pin numbers
Kinect socket with pin numbers


Pinout & Kinect cable wire colors (as per https://i.cloudup.com/gsEOYAqIDS.png):
Pinout & Kinect cable wire colors (as per https://i.cloudup.com/gsEOYAqIDS.png). Some cables use 2 shades of brown instead of red/brown for 5/12V:
 
1: 5V (from PSU), red (or light brown)


1: 5V (from PSU), red
2: D+ (USB2), green
2: D+ (USB2), green
3: D- (USB2), white
3: D- (USB2), white
4: GND
 
5: 12V (from PSU), brown
4: GND, grey
6: GND
 
7: GND
5: 12V (from PSU), brown (or dark brown)
8: Unknown (probably debug signal), white/black
 
6: GND, black
 
7: GND, black
 
8: Unknown (probably debug signal), white/black -- goes together with pin 1 (5v) providing differential signaling; Leave it not connected


9: StdA_SSRX+ (USB3), orange
9: StdA_SSRX+ (USB3), orange
10: StdA_SSRX- (USB3), purple
10: StdA_SSRX- (USB3), purple
11: GND
11: GND
12: StdA_SSTX+ (USB3), yellow
12: StdA_SSTX+ (USB3), yellow
13: StdA_SSTX- (USB3), blue
13: StdA_SSTX- (USB3), blue



Latest revision as of 12:48, 21 October 2021

Hardware

Kinect 4 Windows 2 comes with a breakout box which basically converts from a custom power supply plug with 12V and 5V & a standard USB3 B-style socket to the proprietary Kinect connector. Currently, it seems like the Kinect 4 Windows 2 itself is identical to the Kinect One from the Xbox, whose internals are already extensively covered at iFixit: http://www.ifixit.com/Teardown/Xbox+One+Kinect+Teardown/19725

PCB top view with Kinect socket + debug connector PCB top view with Kinect socket + debug connector

PCB bottom view PCB bottom view

Kinect socket with pin numbers Kinect socket with pin numbers

Pinout & Kinect cable wire colors (as per https://i.cloudup.com/gsEOYAqIDS.png). Some cables use 2 shades of brown instead of red/brown for 5/12V:

1: 5V (from PSU), red (or light brown)

2: D+ (USB2), green

3: D- (USB2), white

4: GND, grey

5: 12V (from PSU), brown (or dark brown)

6: GND, black

7: GND, black

8: Unknown (probably debug signal), white/black -- goes together with pin 1 (5v) providing differential signaling; Leave it not connected

9: StdA_SSRX+ (USB3), orange

10: StdA_SSRX- (USB3), purple

11: GND

12: StdA_SSTX+ (USB3), yellow

13: StdA_SSTX- (USB3), blue

All grounds/shielding are connected internally.

USB Device

Protocol

Data