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Kinect 2: Difference between revisions

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Line 16: Line 16:


1: 5V (from PSU), red
1: 5V (from PSU), red
2: D+ (USB2), green
2: D+ (USB2), green
3: D- (USB2), white
3: D- (USB2), white
4: GND
4: GND
5: 12V (from PSU), brown
5: 12V (from PSU), brown
6: GND
6: GND
7: GND
7: GND
8: Unknown (probably debug signal), white/black
8: Unknown (probably debug signal), white/black


9: StdA_SSRX+ (USB3), orange
9: StdA_SSRX+ (USB3), orange
10: StdA_SSRX- (USB3), purple
10: StdA_SSRX- (USB3), purple
11: GND
11: GND
12: StdA_SSTX+ (USB3), yellow
12: StdA_SSTX+ (USB3), yellow
13: StdA_SSTX- (USB3), blue
13: StdA_SSTX- (USB3), blue



Revision as of 20:38, 30 December 2013

Hardware

Kinect 4 Windows 2 comes with a breakout box which basically converts from a custom power supply plug with 12V and 5V & a standard USB3 B-style socket to the proprietary Kinect connector.

PCB top view with Kinect socket + debug connector PCB top view with Kinect socket + debug connector

PCB bottom view PCB bottom view

Kinect socket with pin numbers Kinect socket with pin numbers

Pinout & Kinect cable wire colors (as per https://i.cloudup.com/gsEOYAqIDS.png):

1: 5V (from PSU), red

2: D+ (USB2), green

3: D- (USB2), white

4: GND

5: 12V (from PSU), brown

6: GND

7: GND

8: Unknown (probably debug signal), white/black

9: StdA_SSRX+ (USB3), orange

10: StdA_SSRX- (USB3), purple

11: GND

12: StdA_SSTX+ (USB3), yellow

13: StdA_SSTX- (USB3), blue

All grounds/shielding are connected internally.

USB Device

Protocol

Data