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Kinect 2: Difference between revisions
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Kinect socket with pin numbers | Kinect socket with pin numbers | ||
Pinout: | Pinout & Kinect cable wire colors (as per https://i.cloudup.com/gsEOYAqIDS.png): | ||
1: 5V (from PSU), red | |||
2: D+ (USB2), green | |||
3: D- (USB2), white | |||
4: GND | |||
5: 12V (from PSU), brown | |||
6: GND | |||
7: GND | |||
8: Unknown (probably debug signal), white/black | |||
9: StdA_SSRX+ (USB3), orange | |||
10: StdA_SSRX- (USB3), purple | |||
11: GND | |||
12: StdA_SSTX+ (USB3), yellow | |||
13: StdA_SSTX- (USB3), blue | |||
All grounds/shielding are connected internally. | |||
= USB Device = | = USB Device = | ||
= Protocol = | = Protocol = | ||
= Data = | = Data = |
Revision as of 20:38, 30 December 2013
Hardware
Kinect 4 Windows 2 comes with a breakout box which basically converts from a custom power supply plug with 12V and 5V & a standard USB3 B-style socket to the proprietary Kinect connector.
PCB top view with Kinect socket + debug connector
Kinect socket with pin numbers
Pinout & Kinect cable wire colors (as per https://i.cloudup.com/gsEOYAqIDS.png):
1: 5V (from PSU), red 2: D+ (USB2), green 3: D- (USB2), white 4: GND 5: 12V (from PSU), brown 6: GND 7: GND 8: Unknown (probably debug signal), white/black
9: StdA_SSRX+ (USB3), orange 10: StdA_SSRX- (USB3), purple 11: GND 12: StdA_SSTX+ (USB3), yellow 13: StdA_SSTX- (USB3), blue
All grounds/shielding are connected internally.